The Tokyo Game Show 2018 has been full of surprises and the new build for Kill la Kill the Game: IF, the upcoming 3D arena fighter published by Arc System Works and developed by APLUS, is no exception. With the addition of two new characters, disciplinary committee chair Ira Gamagori and athletic committee chair Uzu Sanageyama, there has been much discussion about the new build that was available to play on the show floor. Check out some videos of gameplay for each of them below (via IGN).
Ira Gamagori has unique combat mechanics that separate him from the other characters that have been revealed so far. He is only able to attack once his on-screen percentage has been brought up, by either taking damage or by self-flagellation. Regular attacks do not damage the slow-moving Gamagori as they simply add to the percentage, which forces opponents to take a different strategy if they want to defeat him, such as using guard breaks and other similar attacks. This adds an interesting dynamic wherein the sluggish Gamagori has to take time to charge his percentage up by self-flagellation to fight against other characters, most of which move and attack far more quickly than he does.
Uzu Sanageyama fights without restrictions in movement and combat unlike Gamagori. As the athletic committee chair of the elite four, his offensive kit has an emphasis on downward slashes and stabs; his moveset is based around kendo styled attacks. It is more than likely that the next character reveals for this title will be the remaining members of the elite four, Non-Athletic Committee Chair Nonon Jakazure, and Information and Strategy Committee Chair, Hoka Inumuta. While there are a number of characters yet to be revealed, one can assume that characters such as Mako Mankanshoku and Nui Harime, among others, will be playable in some form due to how relevant they are within the series.
Kill la Kill the Game: IF is planned to be released worldwide sometime in 2019 for PC (via Steam) and PlayStation 4.