Star Fox, the First New Entry in the Series in a Decade, Lands on June 25, 2026

In a very sudden YouTube livestream by Nintendo. The Nintendo Team announced Star Fox, a new game that will arrive on Nintendo Switch 2, June 25th. 

This comes after the inclusion of Fox McCloud in The Super Mario Galaxy Movie, Nintendo Announcer Shigeru Miyamoto confirms inadvertently that Nintendo game fans were right to herald Fox McCloud and his team’s brief appearance as a sign of something bigger for the character thanks to the announcement today. The new Star Fox Game will be an upgraded version of the Star Fox 64 game but all looks are completely “updated.” Through clips of the game, new versions of Fox McCloud and his Star Fox team consisting of Falco Lombardi, Slippy Toad and Peppy Hare, come to life.  Nintendo seems to be focusing on hyper realistic animation as each character looks as close to their real life counterparts, but the upgraded visuals really shine in the plane visuals and the cut scene animations as a whole. All in all, the newest Star Fox looks sleek and modern.

However, the game isn’t completely different as “banter” and “layouts” resemble the older 64 game. The mission of Star Fox is a battle over planetary control of the Lylat Star System, that’s under siege by the Star Fox team’s main enemy Andross. In order to complete this mission, three vehicles are revealed, for the sky, land and sea. The first is the Arwing which houses “Lazers,” “Charged Shot,” “Bomb” and more.  The second vehicle is the Landmaster which as per the name is used for on land missions and the last vehicle is the Blue-Marine,  from game footage it seems both sea and land machines can also send out shots of their own in their terrains.

Star Fox has three modes,  Campaign mode, Challenge mode and Battle mode. The Campaign mode is the main game route, where the Star Fox Team goes to multiple planets and extraterrestrial terrains  such as Corneria, Fichina, Meteo, Zoness, as well as other sectors of the galaxy to complete tasks and win against Andross. The mode is filled with “free-flying dogfights” and “boss battles” so it’s fully jam-packed, it also gives players the choice of difficulty levels. Additionally, the way players complete each mission, such as “the objectives you complete”, “foes you defeat” as well as multiple other choices might create new planetary routes. New routes also affect gameplay especially routes so the Direct encourages players to revisit campaigns to uncover multiple pathways. To top all of these off, Nintendo gives “new cutscenes” including first time “mission briefings.” 

Challenge mode allows players to “replay stages” with all new tasks that are unique to the Challenge mode with two difficulty levels. Battle Mode is a “4V4 dogfights” with two teams, the Star Fox team and the Star Wolf team, both teams fight to gain the “most points” in the mode. There are three different battle mode stages available, a fight for planet Corneria’s “satellite towers,” gain alot of “energy crystals” in meteor filled planet Fichina and “Retrieve cargo from space pirates in Sector Y.” Battle mode can be played only “with friends online” or with anyone. Players can also use GameShare to play “locally or online through GameChat.”

Star Fox allows Joy-Con 2 play, in every mode but Battle mode, where players can use either mouse control or button control on the Joy-Con 2. If two different players are playing the game in “local co-op,” or GameShare, it seems one player can use one of the Joy-Con 2’s to be a “Pilot” and the other to be a “Gunner.” If players want to embody the game’s characters, GameChat allows “Character Avatars,” and in a seemingly special nod to Star Fox 64 players, the game can be played with the Nintendo 64 Controller, however these two abilities may be subject to some restrictions. To cap off the Direct, Nintendo dropped Star Fox’s “prologue” featuring James McCloud.

Adeola Kofo-Abayomi: Since I was young, I’ve been fascinated by storytelling in novels, films, and video games. Now, I’m a writer with a background in storytelling and analysis, and I’m excited to write and create stories and articles that share my love for storytelling, especially for my favorite video games!
Related Post