Over 100 Levels Coming to Celeste as DLC

This week on Twitter Matt Thorson, the creator of the breakout indie super-tight platformer Celeste, shared a progress report on the game’s anticipated upcoming DLC. Celeste’s Chapter 9: Farewell will have “over 100 levels” that the team have been working on intensely for several weeks.

Celeste released to highly positive reviews in 2018 and was named the 5th best game on mxdwn’s Top 10 Games of 2018 list last year. Matt Thorson originally built the game in four days for game jam and Celeste ended up being a cult hit, selling 500,000 copies in its first year. As a thank you to the fans for their support, Matt Thorson and development company Matt Make Games started working on DLC for the game, planning to release them in early 2019 to line up with the game’s first anniversary .

Unfortunately, Matt Make Games’s development team wasn’t able to get the DLC content up to par in time to hit their original release target. The project got bigger and more ambitious than expected, and it seems the development team prefers to delay the release of the DLC rather than rush or release it in an incomplete state.

Release of the DLC may not be too far off, however. An announcement on the official Twitter page for Celeste reads that Chapter 9: Farewell is on the “home stretch” and that the DLC will be free on all available platforms. The update from Matt Thorson this week might be a sign that a release is imminent.

Back in January, Matt Thorson also shared what’s in store for Celeste with the new content update. The DLC is apparently very hard and will feature the “current hardest levels in difficulty” as well as new items and mechanics.

From the game’s official website, Celeste is a “single-player platformer about climbing a mountain” and is currently available for the Nintendo Switch, PlayStation 4, Xbox One, and PC.

Angel Tuohy: I'm a fan of a lot of different games in different genres, and my favorites are Dark Souls, Final Fantasy, Street Fighter, Tekken, Persona, Resident Evil, and NieR. I think games are a brilliant way to tell a story, but it's important to me that the game is fun to play too. I've recently received my Master's degree in Literature.
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