Eidos-Montréal Delays Deus Ex: Mankind Divided to Late Next Year

Over the past few months, many Deus Ex fans have eagerly been awaiting for more information on the series’ latest addition, Deus Ex: Mankind Divided. But just as Adam Jensen never asked for his cybernetic enhancements, fans never asked for a delay in the game’s release date, which has been pushed back to August 23rd, 2016. Head of Eidos-Montréal David Anfossi announced the news on the game’s official website last night, with some regret.

Anfossi cited quality assurance as the reasoning for Mankind Divided’s delay. In his words,

We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require more time in post production for tuning, iterations, and refinement to meet our high standards. In order to achieve this, we need to remove the release of the game to August 23rd, 2016.”

He then apologized for the inconvenience, and stated that Eidos-Montreal is “determined to deliver the best game [they] can.

The latest installment in Eidos’ acclaimed cyberpunk stealth-shooter hybrid series, Deus Ex: Mankind Divided takes place two years after Deus Ex: Human Revolution. The game once again places players in the role of Adam Jensen, the cybernetically-enhanced supercop protagonist from Human Revolution, who must simultaneously deal with intensifying public prejudice against cybernetics, a terrorist group who demands equality for cybernetic individuals, and the shadowy conspiracies that take place within his own organization. Like Human Revolution, Mankind Divided takes place from a first-person perspective with a third-person cover system, which shifts to a third-person perspective when the player takes cover. Players alternate between exploring the game’s Blade Runner-esque cityscapes, completing quests, solving puzzles, and dealing with Jensen’s foes through lethal or non-lethal means.

Deus Ex: Mankind Divided is set to release on August 23rd, 2016, on Microsoft Windows, PlayStation 4, and Xbox One platforms.

Nile Koegel: MXDWN's resident retromancer. Aspiring flavor text writer. Sometimes, he'll even play a video game.
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