Survive in Dust Till Dawn a Maid Game with a terrifying twist

You’re a Japanese “maid” according to the trailer description, but all the places you’ve been assigned are coated in dust particles, so filled with it that it’s almost overflowing, but why? That’s the premise of Dust till Dawn, a new seemingly normal PC maid game with some familiar horror instances in its Announcement Trailer. Mac n Cheese Games, the developers and publishers might have taken some inspiration from the Japanese horror scene or mythos to create the houses filled with horrors that manifest on the trailers first look. 

With a text from a “Kenji” who seems to be our boss, the protagonist in a trusty first person view steps out to work. Armed with a duster, and the ability to click and set things right, we sort the house out. Tackling the aforementioned dust piles, unearthing the right colors of items in each place. As you work, you gain yen. Steady, and non assuming work until she passes a room with red candles and what looks to be red flowers. She heads to the bathroom working on the items there, unearthing a bright yellow duckie. There’s a peak at the kitchen, hallways, and a room filled with written paper talismans that may be protective or destructive. 

There’s also a family picture with a girl circled in red, then a human eye looking out from the tv as the houses become horror attractions, it’s no wonder why there were talismans in the previous room. The main protagonist now has to maneuver between work and life, and to aid her, her phone camera seems to reveal the supernatural, showing a hallway full of intestines and body parts that our vision isn’t able to. Removing talismans reveal a never ending door opening sequence and looking up shows an eye looking at us, and the previous room with red candles, the previously hidden thing next to the candles is not flowers but guts. There’s a wealth of obstacles to overcome!

Adeola Kofo-Abayomi: Since I was young, I’ve been fascinated by storytelling in novels, films, and video games. Now, I’m a writer with a background in storytelling and analysis, and I’m excited to write and create stories and articles that share my love for storytelling, especially for my favorite video games!
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