Heave Ho 2 Brings Four-Player Online Play to Switch 2, Switch, and PC on July 16

Devolver Digital and Le Cartel Studio have announced that Heave Ho 2 will launch on July 16, 2026 for Nintendo Switch 2, Nintendo Switch, and PC via Steam. The physics-based party platformer will be released digitally for $9.99 on Nintendo platforms, with a PC demo now available on Steam. A new release date trailer accompanied the announcement.

Heave Ho 2 follows the 2019 party game Heave Ho, where players use long-armed characters to climb, pull, swing, and throw themselves across stages without falling. The sequel keeps the same mechanics while adding online multiplayer for the first time. Players can take part in two-to-four-player co-op or versus play, either online or through local multiplayer. The game revolves around simple movement rules that can quickly turn messy when multiple players are attached to each other. Reaching the end of a stage depends on grabbing the environment, holding onto other players, and letting go at the right moment. The sequel adds new stage elements and gadgets around that structure, including pop guns, drones, sauce bottles, levers, keys, and other objects that change how players move through each area.

Le Cartel Studio has confirmed eight new worlds for the sequel. Shown settings include stages built around weightless space, kitchen hazards, medieval environments, and ninja-themed obstacles. Each area introduces new scenarios meant to change how players cross gaps, deal with moving objects, and stay connected long enough to clear a stage. Alongside co-op, Heave Ho 2 includes versus challenges that turns players against each other. Steam also lists support for Online PvP, shared and split-screen PvP, Online Co-op, shared and split-screen co-op, Remote Play Together, Steam Achievements, Steam Cloud, and Family Sharing.

The original Heave Ho has reached close to one million lifetime sales across PC and Nintendo Switch, according to Devolver. Heave Ho 2 is available to wishlist now on Steam ahead of its July 16 launch.

Runa Nguyen: As a child, I translated strategy guides from English into Vietnamese for my dad so he could play through the Final Fantasy games, and in the process, the franchise became one of my own most beloved. From there, my life was filled with MMORPGs like Ragnarok Online, which I still look back on with fondness. I’m a fiction writer with a background in Creative Writing who primarily writes dark romance, but video games will always remain a big part of my life.
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