Frostpunk’s Latest Update Lets Players Name Their Citizens

Frostpunk developer 11 Bit Studios has just released a new update for the game, appropriately titled People and Automatons. The update is completely free, and most of its features were based off of player suggestions on Frostpunk‘s community forums. People and Automations was made to “directly address those concerns,” and the update does add a more personal touch to the game with its new features.

Firstly, People and Automations now gives players the ability to change the names of their in-game citizens and automatons. “This feature not only allows you to dive deeper into the in-game world, but will also help you while managing your city because from now on, you’ll be able to search for individuals (both men and machines) using given names,” wrote 11 Bit on the update notes.

The update also delivers on some new and updated visuals to improve gameplay. “We dedicated many hours working on new visuals for certain elements of the game, including: Hunter Airships, Hunters’ Huts, Gathering Posts, Outposts and Workshops,” the developer added. “From now on your city will look better than ever before and what’s more, it will be easier to find certain facilities among all the other buildings.”

Also included is support for the Intel Skull Canyon NUC and Razer Chroma, plus a number of small bug fixes and optimization changes. You can check out the full change-log for update 1.1.2 on Frostpunk‘s website here.

More free updates for Frostpunk, which includes a new scenario called ‘The Builders,’ are on the way from 11 bit. In the meantime, the studio included an updated 2018 roadmap with its People and Automatons notes, with information on the game’s major upcoming modes, scenarios, and updates. Additionally, the studio confirmed it plans to support Frostpunk in 2019 with “updates big and small,” but is focusing on 2018 plans for the moment. Here’s the Frostpunk roadmap:

Frostpunk initially released back in April 2018 for PC.

Glenn Carreau: Hi! I'm Glenn: recent college grad specializing in interactive arts and media, writer, game creator and connoisseur, pop culture junkie, and semi-professional fan-artist and blogger. In my free time, I function as an unnecessarily specific gaming encyclopedia. I also play the violin, binge crime/detective procedural shows (still not sure why), and do a large amount of digital painting. I'm probably too attached to Dragon Age, but not really inclined to do anything about it. I'm a huge fan of cosplay, foxes, the prose of Jenny Lawson, and Strong Female Characters™.
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