Capcom Had a Record Year in 2018

Capcom’s latest financial report is here and it showed some really strong numbers for the developer/publisher. The company released plethora of first-party titles in 2018, many of which went on to either dominate or show a strong launch in their respective release time frame. Coupled with this, as well as highly anticipated games for 2019, Capcom arguably had the greatest year for a developer/publisher as they had a year-to-year percentage boost with a 92% jump in operating income, which resulted in a massive growth of $122.4 million.

As if those numbers aren’t enough, the company also boasted an insane gross revenue of $557.6 million from the previous year. The driving factor for these astronomical numbers is their video games, some of which were among the highest rated last year. In fact, Capcom was also awarded by Metacritic the honor of Highest Rated Publisher of 2018, a dubious distinction considering that they didn’t release a brand new IP that year.

Strong sales from their IP’s were what helped Capcom rise above others in 2018. They started off strong with Resident Evil 7: Biohazard which reinvented the series and gained whole new mass of fans for the series. This continued with both Mega Man Legacy Collection and the Mega Man X Legacy Collection which helped them through the mid quarter. However, the biggest reason for Capcom’s ascent in 2018 was without doubt the runaway success of Monster Hunter: World

Despite only releasing for the PlayStation 4 and Xbox One early last year, it went onto become Capcom’s best selling game of all time. When it did eventually launch for PC later that year, it became even bigger than before, increasing its sales tenfold. In the time since it was first released, Monster Hunter: World has sold 11 million copies physically and digitally, an impressive feat for game in just 12 months. With another strong start in 2019 with Resident Evil 2 Remakeas well as the highly anticipated Devil May Cry 5 releasing this year, Capcom is looking to take 2019 and be the best developer/publisher once again.

Alex Levine: I like to write about video games, movies, tv shows, and other types of creatively imaginative alleyways and avenues. Currently assessing how long it will take to complete a new book.
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