Capcom Announces Classic Resident Evil Games Coming to Nintendo Switch

Earlier today, Capcom announced via Twitter that they are bringing “multiple fan favorites” of the Resident Evil franchise to the Nintendo Switch. The three titles are Resident Evil, Resident Evil 4 and Resident Evil 0, and will release on the platform in 2019. The company said they’d be releasing information “soon.”

These three Resident Evil games have a very tight lineage with Nintendo platforms specifically as well. After originally being released on the PlayStation in 1996, Resident Evil was remade for the Nintendo GameCube in 2002 as part of an exclusivity deal between the two companies. Resident Evil 0, originally developed for the Nintendo 64 before struggles caused delays, released exclusively for the GameCube in late 2002. In 2008, both the GameCube remake of Resident Evil and Resident Evil 0 would be ported to the Nintendo Wii before receiving HD remastered versions for the current generation consoles in 2015 and 2016 respectively.

Resident Evil 4  debuted exclusively on the GameCube in early 2005. Originally part of the Capcom Five, five Capcom developed games that were suppose to stay GameCube exclusives, Capcom ended it’s exclusivity agreement with Nintendo, and the game was ported to the PlayStation 2 later that year. The game found massive success and redefined the survival horror genre. It would receive multiple ports on almost every console since its release including current generation systems in late 2016.

These three classics join the Resident Evil Revelations games as well as the Japan exclusive cloud based version of Resident Evil 7: Biohazard on Nintendo Switch. If these games find success on the platform, it may encourage Capcom to bring the rest of the series including next year’s Resident Evil 2 remake to the console in the future.

Zachary Dalton: I have a major passion for video games, the stories they tell, and writing about them. Avid believer that video games present the best storytelling opportunities out of any media, and that needs to be conveyed. Former competitive Pokemon player. Attended university to study game development. Wouldn't be who I am today without games.
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