Unity could potentially add to the string of layoffs plaguing the gaming industry in a matter of months. First spotted by The Verge in the company’s recent earnings report, Unity discussed ongoing assessments on structural changes to their portfolio to “focus on those products that are most valuable to our customers.”
Unity interim CEO James Whitehurst, remarked that despite the current opportunities to grow its revenue, the company was “doing too much” and not not executing to our “full potential.”
“We aim to address these opportunities to emerge as a leaner, more agile, and faster-growing company. We will share specifics as plans are finalized over the next few months,” Whitehurst continued.
The report went on to give a brief outlook towards its shareholders on the timeline of its assessments, some which will end in the coming weeks. While nothing is confirmed on what might be cut, the report included “discontinuing product offerings, reducing our workforce, and reducing our office footprint” as options.
Unity expects to begin implementing their changes in the current quarter until the first quarter of 2024. And with all their efforts focused on these assessments, Unity announced that it wouldn’t be providing shareholders guidance for the rest of 2023. Unity will resume guidance for the 2023 results and for 2024.
The last few months haven’t been kind to Unity, with the backlash from its controversial game engine runtime fee that would charge developers meeting certain criteria every time a user downloaded a Unity game to a device, and its previous CEO stepping down. Hopefully, with these changes, the company will eventually bounce back into the good graces of the video game community.