Timebound, Debuts New Demo Trailer in Cerebral Puzzle Showcase and Thinky Direct 2026

Timebound, a new puzzle game, dropped its demo trailer yesterday. As one of the games chosen for both the Cerebral Puzzle Showcase and Thinky Direct 2026, platforms that lead viewers to new puzzle games, Timebound’s developers: Michal Kluz, Patrycja Sagan, and Fabien Calabria used the opportunity to debut both the demo trailer and demo for Timebound as well, placing the demo on Steam and launching the demo via Thinky Direct and the Cerebral Puzzle Showcase. The Cerebral Puzzle’s Showcase  started yesterday, and Thinky Direct 2026 was yesterday, in it Timebound’s demo was played by Thinky Direct on YouTube, uploaded to their YouTube Channel and showcased on Cerebral Puzzle’s Stream. The game was also highlighted on Thinky Direct’s website

Timebound’s demo trailer focuses on the playable character running straight into puzzle bridge that reverts them, through magic, back to the beginning of the bridge. The playable character tries to overcome different bridges and pathways before being transported back to the beginning of the road. With blocks, levers and moving platforms in their way, there are lots of traps that trigger the reversion. But, the character seems to be able to use magic to trigger a reverse loop in their favour to help with puzzle actions. The trailer hints through a blue fire that there’s  “magic” to be found and other surprises that are “hidden in plain sight.” Timebound takes people on an adventure into a hidden world, across rivers, bridges and a labyrinth of puzzle paths, each one leading the character further and further into the world, as they use time itself. To try out Timebound, players can take a look at the demo on Steam. While Timebound doesn’t currently have a launch date ready, with the release of its demo, the launch date might be near, as for now, those interested in Timebound can wishlist it.

Adeola Kofo-Abayomi: Since I was young, I’ve been fascinated by storytelling in novels, films, and video games. Now, I’m a writer with a background in storytelling and analysis, and I’m excited to write and create stories and articles that share my love for storytelling, especially for my favorite video games!
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