The Creative Assembly Hiring for New Project

Total War and Alien Isolation developer The Creative Assembly are currently looking for new blood to fill their ranks, according to a post on their website.

The company is more specifically looking for an online multiplayer programmer to work on a “multi-platform AAA blockbuster.” Responsibilities will include “Creative online infrastructure and features,” and “understand the importance and apply security related best practices to development,” among other things.

Although the position is for the studio’s console team, the posting gives extra credit to candidates with experience in the PC, in addition to the Xbox One and PlayStation 4.

It isn’t known what this “AAA blockbuster” will be, exactly, but considering that A, the job posting features a screenshot from Alien Isolation, B, CA have discussed the possibility of a sequel to that game and C, Isolation sold a very profitable two million copies, it seems quite likely that the game in question could be a sequel to Alien Isolation.

CA are also working on Total War: Warhammer, but it’s not likely that the position is for this game, as the Total War games are exclusive to the PC.

Last December, lead game designer Gary Nappy spoke to AvPGalaxy on the possibility of an Alien Isolation sequel, saying:

The plot for a sequel is a daily topic in the studio sometimes. People have their own ideas for where it should go, our writers have some solid concepts and yes, we do have a great opportunity to continue her story. I personally think that Amanda did not get infected in the hive, as when she wakes, the closest egg remains closed…

He added that a sequel would stick with the single-alien concept laid down by the first game, but would have an increased level of interactivity with the environment.

Look, I’ve said it before and I’ll say it again. The sequel to Alien Isolation should be set directly before the events of Aliens, and have players take on the role of Newt.

Kerwin Tsang: Kerwin has been a gamer for almost as long as he's been alive, ever since he received a Sega Mega Drive in 1989. Having graduated to the upper echelons of PC gaming, he now boasts a number of major gaming accomplishments. These include getting through all three Deus Ex games without killing anyone, clocking in over 700 hours of gameplay time in Skyrim without ever finishing the main story, and nearly shattering every bone in his hand from punching the wall when his soldiers in XCOM missed a shot with 95% chance to hit.
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