Developer Sander Ambroos and publisher Business Goose Studios is planning on releasing their new game Sizeable onto Steam next week on March 19. Like many other indie games of the past, the game is a solo project by Ambroos. Sizeable is a relaxing and wholesome puzzle game. Sizeable is a relaxing journey where players will solve puzzles in a variety of locations ranging from forests and deserts to even prehistoric times and outer space. The player’s goal is to find three magic pillars hidden in each level. The main mechanic of Sizeable is the ability to shrink and grow many different objects within each of the levels.
By messing with the size of different objects, players can influence the environment of each level in a profound way. For example, shrinking and growing the moon will affect the height of the tides, and growing clouds will cause the level to become very windy. The game will feature twenty-one different levels, each with its own theme to set them apart, as well as four secret levels for players to find and unlock. The game also features relaxing music that has been written and composed by Jamal Green.
Sizeable will be available for purchase on Steam on March 19. Those who are interested in the game are also currently able to download a free demo of it off Steam. Those that enjoy their time with the demo can wishlist the game in order to be notified when the full game releases. Those who purchase the game on launch will receive a 20% discount. A mobile version and a Nintendo Switch version are also planned for a later release.