Retro Platformer Katana Zero Released

With a similar art style to an industry favorite, Hotline Miami, Katana Zero has sliced its way into launch day today. The creative teams at Askiisoft and Devolver Digital released the violent and exciting launch trailer alongside the game’s release today and it shows off the simply yet colorful combat in store for players. Self-described as a “neo-noir, action-platformer” with insane action and punishing insta-death, Katana Zero combines sword slashing, fast movements, and a time manipulation mechanic that plays into the narrative of unlocking the past in unique ways.

Players will have to be creative and spontaneous in order to succeed in passing various levels that are designed to bring on the challenge. Each level can be completed in a number of methods and the many enemies can be defeated using a host of techniques with the goal of leaving no survivors. In terms of combat, players will slice using acrobatic and dramatic sword maneuvers while at the same time having to dodge enemy shots and attacks. The primary advantage that will be used, however, will be the skill of time manipulation. Not only is the environment affected by this ability, but enemies too. This gives way for the opportunity to use other methods of combat like explosives and traps.

Because of this time travel ability, and what separates this narrative from other games, the story will be told enigmatically through surprising cinematic events. That is rare in this style of game, but the developers promise that this tale is constantly “twisting and folding to an unexpected conclusion.” Take a look at the game’s website here, which alone shows how creative of an experience Askiisoft is trying to give the player in an arcade and flashy, yet indie style.

Katana Zero is now available for the Nintendo Switch, PC, and Mac OS X systems on the Steam Store.

Matthew Mowery: My name is Matt and I moved to Tampa, Florida after completing my J.D. at Marquette Law School in Milwaukee. Video games have been a part of my life since I was a toddler watching my brother play Star Tropics and Super Mario Bros. 3 on the NES. The opportunity to write for mxdwn has allowed me to combine my research and writing passions perfectly!
Related Post