Respawn Makes Changes After Iron Crown Event Backlash

The Iron Crown Collection Event has been in full swing since August 13 for Apex Legends. Many fans have been trying the new Solo mode that is available for limited time only; However, not everything has gone smoothly. Besides adding Solo mode, this event also introduced some new legendary skins for the legends. The problem that fans are having is that they can only be earned from loot boxes that cost 700 Apex Coins or $7. Now, Respawn has responded to the issue and has announced changes for the event regarding the legendary skins.

Drew McCoy of Respawn Entertainment said: “At launch we made a promise to players that we intended to do monetization in a way that felt fair and provided choice to players on how they spent their money and time. A core decision during the development of Apex Legends was that we wanted to make a world class battle royale game – in quality, depth, progression, and important for today’s conversation – how we sell stuff. With the Iron Crown event we missed the mark when we broke our promise by making Apex Packs the only way to get what many consider to be the coolest skins we’ve released;”

McCoy continued by saying “we’ve heard you and have spent a lot of time this week discussing the feedback and how we structure events in the future, as well as changes that we will make to Iron Crown.” Starting on August 20, all twelve of the event-exclusive Legendary Items will be added to the store and rotated over the course of the final week of the event for the 1,800 Apex Coins which is the regular cost for a Legendary skin. Respawn also intends to provide more ways to obtain items than just by buying Apex Packs for future collection events.

Drew McCoy also reiterated how Respawn plans to take this issue and improve for future events: “We need to be better at letting our players know what to expect from the various event structures in Apex Legends. Over the last six months we’ve been learning a lot about operating a live service free-to-play game, and one of the takeaways from this week (beyond what was mentioned above) is that our messaging for expectations needs to be clearer. This is a different event structure than the Legendary Hunt from Season 1, and it will be different from planned future upcoming events. We’re learning more each day on what works, what doesn’t, and how to provide the best possible experiences and content to all of you.”

Lastly,Drew McCoy said: “With Apex Legends it is very important to us that we don’t sell a competitive advantage. Our goal has not been to squeeze every last dime out of our players, and we have structured the game so that all players benefit from those who choose to spend money – events like Legendary Hunt or Iron Crown exist so that we can continue to invest in creating more free content for all players. This week has been a huge learning experience for us and we’re taking the lessons forward to continue bringing the best possible experience to all of you.”

 

Paul David Nuñez: I love to escape my reality with books, music, television, movies, and games. If I'm not doing anything important, I'm probably doing one of these things. P.S. The Matrix Has You
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