With every passing month, the third-party support for Nintendo’s money-printing console seems to grow stronger. Ahead of Nintendo’s recent Direct delay, 2K has announced that the Nintendo Switch port for the renowned Civilization VI will come out this November. This marks the first time that the latest entry in Side Meier’s explosively popular series will appear on a console, as traditionally these games have been aimed towards the PC demographic. The decision speaks to the peak popularity of the Switch as much as the console’s potential as a premiere destination for immersive multiplayer experiences.
There’s an age-old adage in the gaming world, an inside joke about “one more turn” inevitably becoming an all-night session that spawned from this very series. The Civilization franchise is known for many iconic characteristics, from the overly aggressive Ghandi NPC and the deeply complex mechanics to its long, drawn-out games and addictive nature. And now, it can finally take advantage of the Nintendo Switch’s peerless mobility and accessibility. The massive hexagon-based maps and cover art are some of the most well known sights amongst the history of strategy games.
According to Polygon, the Switch version of Civilization VI will come with the works, which means the base game as well as the various updates, improvements, and four DLC sets that have been added since its launch in 2016. These “Scenario” DLCs include: Vikings, Persia and Macedonia, Australia, and Poland packs. Of course, seeing as the game will take advantage of the Switch’s tech, both cooperative and competitive gameplay via wireless LAN will be available at launch. Though the Switch hardware is significantly weaker than the ceiling of modern PCs, 2K has not announced any potential changes to the Switch port in terms of specs. There is no news yet of framerate, resolution, or content changes of any kind.
Civilization VI for the Nintendo Switch will launch November 16, 2018.