While many video games stick to one core genre to express their gameplay and stories through, others take risks by mixing different features to produce something new. Today, the indie developers from Furcula have launched a game which features a rare combination of gameplay elements. Morsels is a roguelite game that focuses on creature collecting mechanics to empower players with different abilities. Published by Annapurna Interactive, it released today to Switch, Xbox, PlayStation, Steam, and Epic Games Store.
The Steam store page for Morsels comes with detailed look at what fans can expect from the title after having access to the demo during the Summer Games Fest. Players will control a small mouse from the sewers that must harness the power to transform into a Morsel to fight back against oppressive cats. The game revolves around the collection and use of different Morsel transformation, each of which have unique capabilities and different solutions for the game’s challenges. The different Morsels can also be further altered by ailments and power-ups. The roguelite elements of the game will allow players to collect different cards with each playthrough, adding replayability to the obstacles as well.
The game release trailer, while short, also provides information about how the game will be played. Characters and environments are made up of pixelated sprites, though the trailer also shifts to simpler and more complex art styles briefly. Combat is hectic, encouraging players to dodge around the many projectiles with the freedom that the top-down perspective provides. The combat is accompanied by a series of moving traps that damage and crush the main character. The trailer ends by directing gamers to the game’s main web page which has similar information to the Steam page.
While indie roguelites are fairly common in the current day, the ways that those titles make themselves stand out can often make all the difference. Morsels is a game that has a chance to leave a lasting impression on those interested in its mechanics.