Following the release of For Honor, there have not been many large scale medieval titles that have taken the industry by storm. But next week Triternion will be launching Mordhau on the Steam Store from their small team that is spread out all over the world. Instead of a third-person view, Mordhau will be a first-person fighting game that will emphasis heavily on “skilled-based competitive play and customization.” There will be the option for a third-person view, but apparently this will be balanced so that these players do not have an advantage over first-person viewers.
With a serious focus on player versus player combat, Mordhau will have classic competitive modes like a free-for-all, Team Deathmatch, and a one-life Skirmish mode. However, also included will be larger modes like the 64 player Battle Royale and Frontline, a mode that will utilize siege weapons and cavalry. For knights that seek a player versus enemy break there will be a Horde game mode where players can team up to fight waves of AI enemies. Perhaps Mordhau‘s a medieval take on Battle Royale may even spice up the genre.
This will be the extent of any sort of player versus enemy development as of now. There are no plans for a single player campaign either because “this would take quite a bit of development time,” but there will be the option to practice against bots offline. Triternion aims to incorporate HEMA into the combat, which stands for Historical European Martial Arts. Wihle they are trying to be as realistic as possible though they “want to make the game as believable as possible without sacrificing fun.” They give an example of helmets not obstructing vision as one would in the medieval age. Everything shown in the gameplay teases a fast-paced battle experience that may lure players who are less fond of slower, strategic swordplay.
Mordhau hits the Steam Store April 29 for PC and Triternion has stated that currently there is no plans for a console release.