Gamers looking forward to Marvel’s Avengers may be happy to hear that some new information has been released regarding certain developments within the game. Just yesterday, a blog post was released regarding accessibility, representation, and diversity within Marvel’s Avengers. The blog post featured an interview with both Senior Community & Social Media Manager Meagan Marie, as well as Game Designer Mariah Robinson. According to Meagan Marie, regarding when the company had started its accessibility initiatives, she had this to say, “Our accessibility initiatives at the studio started with a “rogue” group of passionate allies who were advocating and making efforts in their own work as far back as the 2013 Tomb Raider reboot.”
For Marvel’s Avengers, Meagan Marie said that the company brought in “industry experts”. The main expert that the staff leaned on was Cherry Thompson, who has played an integral role in the promotion of accessibility initiatives at the studio through discussions on accessibility issues with less well-versed staff as well as contributing to the idle motions of the wheelchair-bound Inhuman Cerise.
The interview also illuminated how Crystal Dynamics tackles the issue of diversity and representation within Marvel’s Avengers. When asked how the company takes on these issues, Meagan Marie stated, “When we look at accessibility for Marvel’s Avengers, we aim for a holistic approach. Our efforts are for both the game; but we also want everyone to enjoy social content, events, and other services with as few barriers as possible.” One of these efforts can be seen in the game design, which features a high contrast UI, which makes it easier for low-vision users to interact with the game. Another mechanic added to Marvel’s Avengers for the sake of accessibility is the fully remappable controls, which could allow people with certain disabilities to have greater control over their remote allowing for greater accessibility to the game.
Marvel’s Avengers won’t be out until September 4th, 2020 for PlayStation 4, Xbox One, Google Stadia, and Microsoft Windows.