Private Division spoke to GamesIndustry.biz about the development progress of the Kerbal Space Program 2 (KPS2) after the success of Kerbal Space Program (KPS). KPS was developed and published by the studio, Squad. Private Division acquired the rights to KPS in 2017, taking over publishing and distribution of the game while Squad still maintains and occasionally updates the game.
The opening of this new studio, whose purpose is dedicated solely to the ongoing development of KSP, is a reinforcement of our promise to bring the best experiences to our fans and players for Kerbal Space Program 2 and beyond.
Private Division started work on KSP2 almost immediately, assigning the project to Star Theory (formerly Uber Entertainment). Now, Private Division has moved development from Star Theory to a new studio that is yet to be named. The current status of Star Theory is unknown, but some members did move to Private Division from there.
A statement from Private Division read, “We’re very excited about the launch of Kerbal Space Program 2 in Take-Two’s fiscal year 2021. Private Division believes strongly in the talented group of developers behind the game. The decision to open our own studio and move development in-house allows us to provide the development team with the necessary time and resources to complete development of KSP 2 at the quality level we all want to deliver our players. Our goal – and the goal of our developers – is to provide our community with the highest level gaming experience with Kerbal Space Program 2.”
The new studio is going to be lead by Jeremy Ables, and creative director Nate Simpson and lead producer Nate Robinson are joining his move. All three of them were integral to the development of KSP2 since it started at Star Theory. Star Theory has yet to comment on the change in studio development for KSP2.