Headup and Goon Squad settled on August 13, 2026 for Skatesterre‘s launch, confirming PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC through Steam as the full set of platforms. The game had only been confirmed for Switch 2 back in June; the wider platform list only came together with this week’s date reveal. A companion soundtrack went up on Spotify at the same time, made up largely of smaller skate punk and rock acts rather than anything drawn from major-label licensing.
That June reveal briefly circulated under an incorrect developer credit, Good Squad, before subsequent coverage and the game’s own Steam page corrected it to Goon Squad.
Sterre Meijer, a real Dutch skateboarder better known online as Surfsterre, is the basis for the game’s protagonist, lending both her name and her identity to the character players control. The game sends her through ordinary city blocks alongside built-for-skating spaces, and its maps are constructed with secondary paths tucked away from the obvious route, meant to be found through repeated exploration attempts rather than handed to the player up front.
Skatesterre owes its feel more to skating games from decades ago than to a modern attempt at simulating the sport. Trick execution favors flash over physics: manuals, grinds, and aerial grabs link into one another to build score multipliers, closer in spirit to how Tony Hawk’s Pro Skater handled its own combo system than to anything trying to model real skateboarding mechanics. Completing objectives and posting high scores earns new outfits and gear, giving players a way to rebuild Sterre’s appearance across sessions instead of locking her into one look for the whole game. Music throughout draws on the same skate punk and rock lineage that’s followed the genre since its earlier run of popularity.
Skatesterre is available to wishlist now on Steam.