Halo Developer 343 Industries Creates a Designer Position to Curate Player-Made Content

343 Industries, the developer of 2021’s Halo Infinite, is searching for designer to create playlists of player-created Forge content. The position, which was made available earlier this week, works to ensure playlist quality and make sure they are relevant to current in-game events. The designer is also expected to find and vet Forge content to be added to curated playlists.

“We are looking for new Spartans to join our team to build the next generation of games and experiences in our award-winning sci-fi universe. Do you understand modern console/PC games and have experience with live service games? Do you closely collaborate with teams to drive inspiring, cohesive gameplay experiences? Are you interested in Halo and want to preserve what makes it unique—while brimming with ideas to evolve an experience that millions of players love? If so, the Halo team would love to speak with you about becoming our next Multiplayer Playlist Designer,” the advertisement says.

“In this role you’ll design, implement, and manage playlists that align with the needs of Halo Infinite. You’ll work with partner teams to ensure content (maps and modes) is properly represented in our playlists and aligns with scheduled game events. You’ll also help to find, vet, and add community-made Forge content to playlists, working directly with Forgers to help ensure their experiences meet expectations. As Multiplayer Playlist Designer you’ll hone your collaborative skills, utilize our internal playlist tools, and play a hands-on role that directly affects the player experience in Halo Infinite.”

The establishment of this role suggests that 343 Industries is committed to Infinite‘s multiplayer community-driven content, and wants to focus on quality maps that will meet players’ expectations. The designer will also work to respond to player sentiment on issues and playlists.

The job will involve working directly with community Forge creators to help them make sure that their content meets the quality bar required to be included in official playlists, hopefully increasing the overall quality of community-created maps.

Alex Andahazy: I have been playing games since my childhood, and am constantly looking to expand my horizons. I have always been a Nintendo fan at heart, but in recent years I've moved to a much wider variety of genres and platforms.
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