During a podcast between God of War director Cory Barlog and video game news site Kotaku, the developer opened up about creating the revamped title as well as his plans for the future of the series. God of War went through five long years of development and has had quite a few patches and updates added since its launch last month. With the development of this title taking a good amount of time to perfect, Kotaku couldn’t help but ask Barlog what are his plans for the future of the series.
When asked, Barlog replied that he has five games in mind for the future. Assuming that each of these games will take the same amount of time to develop as this God of War did, Kotaku’s Jason Schreier proposed that this would mean that Santa Monica Studios would have 25 more years of development ahead of them. Barlog responded
“No. I want to figure out how to make these things faster, man. I think this one—a big portion of the five years was, we had to start from scratch. We had a core engine but we really redid a lot of stuff. The previous God of War games, when we went from God of War 1 to God of War 2, the core engine was there. On this one, everything really needed to be redone, because we just had torn the engine apart in so many different ways that when we finally brought the team together, everyone realized, ‘OK, this is not where it needs to be. So even when you see E3 2016, the rendering engine wasn’t there, the lighting engine was half-there, the atmospheric engine was half-there.”
Barlog later went on Twitter to clarify that his statements on the podcast were more speculation and not a literal layout for the future of God of War games. He stated that the future of the franchise “is going to be more measured” than what he discussed previously.