New details of the upcoming Bioware RPG Dragon Age: Inquisition have been detailed in the latest issue of Official Xbox Magazine, according to a tipster on Bioware’s forums who obtained the issue ahead of schedule. If true, the news paints the sequel to Dragon Age 2 as far more ambitious in scope and scale than previously thought.
“Hi fellow Dragon Age: Inquisition fans!” reads the post by Jaldaris93, “I just bought the Official Xbox Magazine featuring their preview for Dragon Age: Inquisition. (It came out today in a Singapore bookshop)”According to the preview, Inquisition will have as many as 40 different endings. “Bioware is promising a staggering 40 possible endings for the game, dependent not only on choices made in character generation but by action taken throughout the storyline. [Mark] Darrah stresses, however, that the endings will all be meaningfully different from one another. You won’t find 40 endings with only slight degrees of variation between them.”
What is also expected to be a welcome departure from its predecessor is the fact that Inquisition will take place in five regions of the game that should be familiar to anyone with knowledge of Dragon Age lore: Ferelden, The Free Marches, Orlais, Nevarra, and the Dales. Additionally, player actions, such as killing bandits and dragons, establishing trade routes, and hunting certain species of flora and fauna to near-extinction, will apparently have an effect on the various locales in the game. Dragon Age 2 was heavily criticized for taking place entirely in the city of Kirkwall, and despite its story stretching over the course of several years, the city remained largely unchanged throughout the game.
On the player character front, Bioware is also promising big additions. Known in the game as the Inquisitor, the player will have four different voices to choose from, two for each gender regardless of race. There will possibly be ways to fine tune the player’s voice, such as with pitch adjustments.
Player conversations will apparantly have more functionality, as the dialogue wheel from Dragon Age 2 will be expanded to three different wheels: a tone wheel, a reaction wheel, and choice wheel.
Finally, on the companion front, Inquisition will supposedly do away with add-on DLC characters, “Because of how deeply enmeshed in the system companions are,” Creative Director Mike Laidlaw says, “We can’t just add them on the fly […] There will be no DLC party members.” Known companions include a one-eyed Qunari called The Iron Bull and Sera, an elven archer.
At the time of writing, the issue of Official Xbox Magazine has not been received by major gaming news sites such as Gamespot, who advises, “For now, do take this news with [a] grain of salt.”
Dragon Age: Inquisition will launch this fall for the Xbox 360 and One, PlayStation 3 and 4, and the PC.