Felix the Reaper’s Premium Release for iOS is Coming July 15th

Felix the Reaper is a new mobile game title that is to be released on iOS devices this month. Developed by game studio Kong Orange and published by Daedalic Entertainment in October 2019, Felix the Reaper’s premium release will be for $3.99 starting July 15th. If interested in playing on other platforms, it has also been produced for the Nintendo Switch, Xbox, PC, PS4, and Mac. What catches users’ attention for this game is the storyline and concept. This cute yet deadly 3D-puzzle game takes users on a unique adventure between life and death. Hence the title name “Reaper,” where the goal is to kill people while navigating as a shadowy puzzler.

Users will play as Felix – an oversized marshmallow-like character – who falls in love with Betty The Maiden. As he works for the Ministry of Death, Betty works for the Ministry of Life. In order to win her over, he decides to learn how to dance and get gets pretty good at it. Afterward, he realizes there is absolutely no point in dancing if he is unable to show his moves to her. Starting there, he sets out to become a Reaper and journeys to the human world hoping to meet her one day. This inevitably becomes the clash between life and death, where humans will be brought to their destined demise throughout Felix’s adventure to ask Betty for a dance. 

Throughout the journey, users will navigate through multiple puzzle fields. Each new field has shadows, where users can occupy and control by moving the position of the sun or using nearby objects to produce new ones. As new shadows are produced, this creates new paths for Felix to reach the end goal. Though, as simple as it sounds, shadow making requires a lot of logical thinking. Users will need to reuse their objects to orchestrate their paths from start to finish. Placing objects in a logical manner, therefore, becomes essential to clearing each stage. Once users reach the puzzle’s goal within a series of steps, they can also unlock bonuses and stages. This incentivizes them to strategize their next moves on each stage creatively, but the process can simultaneously be “so frustrating” – according to game reviewer Dalton from Nindie Nexus

The creative combination of each puzzle and storyline, thus, is what makes this game an adorable one. If you are interested in learning more about the game itself, check out Kong Orange’s website or keep up to date on the discussion forum. If interested in playing demo of the game, you can also check out the Steam website before purchasing it on mobile. 

Joseph Kiuchi: A Japanese man who purely enjoys anime, games, and good stories. My last name is also pronounced Key-Oo-Chi, not Kai-Oo-Chi or Kimchi.
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