Epic Games Creates $5 Million Grant for Developers Using Unreal Engine 4

In an uncommonly bold and gracious move, Epic Games are offering $5 million worth in grants to select projects using their recently released Unreal Engine 4.

The motivations behind the studio’s move is explained in a blog post by Tim Sweeney, who empathizes with small developers struggling to gather funds for their ambitious projects:

One thing we’ve heard many times: While development can be fueled by creativity and determination alone, finishing and releasing a commercial project often requires money.

We know this firsthand, as Epic’s early projects were built on shoestring budgets funded by such sources as Tim Sweeney’s lawn-mowing earnings, and Mark Rein’s credit card (before they took it away from him!). A small budget can make all the difference in shipping a project with the content, marketing materials, and promotional expenses necessary for it to gain traction.

As such, Epic Games will offer anywhere between $5000 to $50,000 to various game projects from the afore-mentioned pool of $5 million. In order to be eligible, a project must have reached a “working prototype” stage in development. It can then be nominated through the Unreal Dev Grants Information Page .or by visiting Epic’s booth at GDC ($1024 South). Entrants will be chosen based on merit.

Additionally, this grant is available not just to game developers, but other projects using the Unreal Engine 4 such as architectural visualizations, animated movies, or mods. Projects receiving funding through Kickstarter are also eligible.

Very crucially, Epic are giving this money with “absolutely no strings attached.” Developers awarded the money are free to spend it however they please and not be beholden to Epic in any way imaginable. “Epic’s goal is simply to help UE4 developers succeed because when you succeed, we succeed.”

Kerwin Tsang: Kerwin has been a gamer for almost as long as he's been alive, ever since he received a Sega Mega Drive in 1989. Having graduated to the upper echelons of PC gaming, he now boasts a number of major gaming accomplishments. These include getting through all three Deus Ex games without killing anyone, clocking in over 700 hours of gameplay time in Skyrim without ever finishing the main story, and nearly shattering every bone in his hand from punching the wall when his soldiers in XCOM missed a shot with 95% chance to hit.
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