Eidos Unveils Deus Ex: Universe Engine

The Deus Ex series has always been one of the most respected names in gaming, with three solid core titles and one somewhat solid mobile game to its name. As you might expect, expectations for the fourth game are high, and today publisher Eidos dropped some new hints.

Little is known about the mysterious Deus Ex Universe, which was announced by Eidos in October last year. Suffice to say, it isn’t the title of one particular game, but is instead a blanket name that will be applied to all Deus Ex related games, mobile apps, books, graphic novels, and so on.

There has been worries in the community that the subtitle Universe implies that a Deus Ex MMO is in the works–something that would be completely at odds with the series’s single-player, narrative driven history. Fortunately, Eidos assuaged these fears today in a blog post, which stated that “Some of you have had concerns that “Universe” meant “MMO”. Rest assured, it does not.”

The rest of the post, if you can get past the irritating PR-speak, reveals the new engine that the next Deus Ex game will adopt. Where Human Revolution used the passable Crystal Dynamics engine, Deus Ex 4 will adopt the Dawn Engine, which is a heavily modified version of the Glacier 2 engine used by IO Interactive’s Hitman Absolution. The screenshot above is a sample of what the Dawn Engine would look like in practice, but the blog post makes clear that it isn’t necessarily a screenshot from the next Deus Ex game:

Keep in mind – despite any hints you may pick up from this image, this screenshot was only taken in order to display the level of detail and artistic fidelity that is possible with the Dawn Engine.

The post closes with this final clarification on what exactly Deus Ex Universe is:

Deus Ex Universe is the name we are giving to the fictional world and the rich lore we are creating for it, which will of course include core games, as well as any other projects that will help bring the world of Deus Ex to life. We won’t go into too much detail for now, but what we envision is for our projects to have meaningful ties to one another, in order for them to strengthen and deepen your experience within this Universe.

It will probably be a while before we finally see Deus Ex 4, but at least we’ll know that it will look good.

Kerwin Tsang: Kerwin has been a gamer for almost as long as he's been alive, ever since he received a Sega Mega Drive in 1989. Having graduated to the upper echelons of PC gaming, he now boasts a number of major gaming accomplishments. These include getting through all three Deus Ex games without killing anyone, clocking in over 700 hours of gameplay time in Skyrim without ever finishing the main story, and nearly shattering every bone in his hand from punching the wall when his soldiers in XCOM missed a shot with 95% chance to hit.
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