Rage quitting.
During a single player campaign, these words typically mean that a player has become so frustrated that in a moment of heated self/gameplay hatred, the player exits games or shuts his or her console off.
Nothing bad with taking a step back, right?
However, when someone suddenly opts out of an online game in the middle of an event, it’s less harmless. In fact, it’s more like the equivalent of tossing a table top the second a game of blackjack doesn’t go your way. It’s messy, robs the other players of rewards they’ve earned, and ultimately only proves you’re a sore loser.
Players recently competing on Capcom’s fresh, hot released fighting game, Street Fighter V, have pointed out a major problem with rage quitters. In a report done earlier in the week by Eurogamer, it appears that the game itself does not register when someone leaves mid-match. It counts neither as a loss nor a win. Win streaks remain untouched.
Meaning there is no penalty for it.
This is bad news for those who wish to fairly compete in Street Fighter V’s rankings, because it gives players a way to falsely maintain their position.
Thankfully, Capcom appears to be working on the issue. In a statement given in a follow up to Eurogamer, developers at Capcom stated:
I can confirm that it is something we are going to be addressing to make the gameplay experience one that all fans can enjoy and be rewarded fairly for.
Street Fighter V was released earlier in the week on Tuesday, and saw initial server issues. Thankfully, Capcom was on top of the issue.
How Capcom will implement a solution to the rage quitting dilemma is unknown, but it’s sure to upset the current ranking list.
Street Fighter V is available for Playstation 4 and PC for $59.99 USD.