It looks like another major developer is going to give their employees a well earned reward for their hard work. As reported by Video Game Chronicles, Capcom is going to raise the base salary of all their employees in Japan by roughly 30%. This change will take affect immediately, as will a complete restructuring of the company’s Human Recourses department. Capcom also announced that they will implement a new bonus system for the employees, which will be based off of the company’s performance during the year.
Capcom is raising its employees’ base salaries by 30% in Japan, ahead of its expected fifth consecutive year of record profits.https://t.co/ToGM7OAndt pic.twitter.com/WhnGHxJ8ki
— VGC (@VGC_News) March 31, 2022
This change-up in the compensation sector is more than likely a lead-up to Capcom’s yearly fiscal report, which is expected to take place this May. We’re also expecting to see the company report that it had a ninth consecutive year of major growth and more record profits. In the current fiscal year which ends this week, one of their top performers has been Resident Evil Village, which has sold more than 5.7 million units. Another excellent charter has been Monster Hunter 2: Wings of Ruin, which has sold more than 1.4 million units. Both titles have done very well in terms of reviews, and both franchises are two of the most established IPs that Capcom owns.
According to the report, however, the overwhelming majority of their sales has been attributed to older Resident Evil and Monster Hunter titles. It’s no surprise that the older titles tend to get more attention than some of the newer IPs, but this also shows just how integral it is for some developers to keep their franchises going, especially in the ever-evolving video game market. As we already mentioned earlier, Capcom isn’t the first company to hand out this type of reward to their employees. Bandai Namco did the same just earlier this month, mostly thanks to the monster success of their newest IP, Elden Ring.