Afterburner Studios Launches Kickstarter Campaign & Demo For Dreamscaper

Afterburner Studios have recently launched a Kickstarter campaign for Dreamscaper, a game about confronting the internal nightmares and emotions within one’s subconscious. The game will feature a young woman with feelings of isolation and anxiety while adjusting to a new place, something many people can relate to. While the campaign only recently began, the project has already reached $21,613 of its pledge goal of $25,000.

Dreamscaper is an “ARPG Roguelite blending elements from brawlers, top-down shooters, and dungeon crawlers.” Players will play as Cassidy, a young woman dealing with depression who finds herself struggling with constant nightmares. Every time that she lays down to sleep, players will be brought to a random dungeon in which it is their job to battle and unlock new powers in order to continue.

Players will get to experience Cassidy in both the dream world as well as the real world (at least the world outside her dreams). Battle through dreams, collecting special items, and upgrade weapons and armor while you try to uncover the mystery behind Cassidy’s story and confront her nightmares.

When playing through her waking hours, players will help build meaningful relationships and friendships with the people around you. These precious memories will help to inspire hope in Cassidy’s next dream. Both realms are connected, what you do in one will affect the other.

You can take a look at the Dreamscaper Kickstarter trailer below.

Dreamscaper is currently expected to launch sometime during the first quarter of 2020, according to its Kickstarter page. The team at Afterburner Studios state that they are planning on launch the game for PC first, but are also looking into releasing the game on the Xbox One, Nintendo Switch, and PlayStation 4 at a later date.

Those interested in Dreamscaper can download the demo for the project available through the game’s Steam Store page. This preview is playable for Windows PC.

For more information, you can visit the game’s official website or its Kickstarter page. To stay up to date on the project’s development progress, be sure to check out the studio’s Twitter page for news updates.

Miki Allen: Hello! My name is Miki (pronounced just like Mickey Mouse) and I am a young writer working towards a career in film and video game writing. I have recently discovered that I DO NOT want to be a doctor, and have been studying Creative Writing and World Cinema. I love storytelling more than any subject, and would probably watch, read, or play anything given to me just to know how it ends.
Related Post