

My Hero Academia has been one of the biggest and most popular anime since it jumped off the pages of the manga in 2016. The manga ended back in 2024 and the anime concluded just this past December. Now, fans get to play out the finale of the series in video game form with My Hero Academia: All’s Justice. I’m someone who recently came to the series watching the entire anime over the course of the last few months, so the full story and world of My Hero Academia is still fresh in my mind. Thus, let’s dive in to see if the game delivers the same levels of hype the anime brought to fans just a few short months ago.


Like any anime fighting game, My Hero Academia: All’s Justice has a plethora of things for players to do. The main course being the story mode which takes players through the climactic final arc of the series known as the Final War. With how jam packed this arc is with fights and characters, you get to experience numerous battles consisting of a mix of heroes taking on the big bads of All For One and Tomura Shigaraki as well as the remaining members of the League of Villains. The story mode takes players through branching paths that cover different battles from the Final War. Thus, you are able to take on a lot of the big fights in any order before the paths converge for the finale. Aside from dialogue during the fights, the story is told through a mix of still shots from the anime and CG cutscenes which highlight some of the more climactic moments from the final arc. Though, it would’ve been nice to either have scenes play out fully in CG or have the actual anime scenes in the game.
Outside of the story mode My Hero Academia: All’s Justice puts players into a hub area that they can explore and access things such as free battles, training, or reliving earlier parts of the series in the game’s Archive Mode. The biggest new addition to the game series is the Team-Up Missions. These missions take place in a virtual version of the hub area which have players completing a main mission, but also has numerous little side missions and random fights scattered throughout the area to complete which all add to the score you get at the end. Then, you can also run into a plethora of different heroes that have their own unique missions to complete and can even be challenged to a fight to test your skills. However, the unique character missions can be skipped over with a “Talk” option you can choose when first interacting with that character. Once you either complete the unique mission or “Talk” your way through it, the characters join you as Assist Characters which can complete the side missions for you, lower an enemy’s health if you fall in battle, or just give you bonus points at the end of the mission depending on the total amount of Assist Characters you have.


What you’ll spend most of your time doing in My Hero Academia: All’s Justice is fighting. This is a 3v3 3D arena fighter, but still falls more in line with traditional anime fighters than a 3v3 anime fighter like Dragon Ball FighterZ. The game features a massive 50+ character roster featuring most of the named characters that appear throughout the game with some characters like Deku getting multiple slots from different points throughout the story. With all but one character being unlocked from the start of the game, you are able to jump in a play with your favorite characters immediately. Fights are fast and frenetic and, when things are clicking, it is extremely easy to build up combos as you quickly swap between characters to keep a combo going or perfectly time a counter attack to get back on the offensive. You can take a huge chunk out of your opponent’s health bar quickly if you know what you’re doing. The easiest way to do so is building up your Plus Ultra meter which is a three part meter where you can unleash your Plus Ultra (Ultimate Move) a max of three times or chain each character’s moves together depending on how much of the meter you have full. While this is definitely a fun way to string powerful moves together, the Plus Ultra moves are probably the weakest Ultimate moves I’ve seen in a modern fighting game. There’s usually a short scene that plays when you activate one, but there’s really no flash, pizzazz, or real impact to these moves. This is a massive downside as Ultimate Moves are some of the iconic parts of fighting games so having these be lacking really brings down the feel of them being characters’ most powerful attacks.
Then, the technical side is where My Hero Academia: All’s Justice struggles the most. While the fights against the computer aren’t the most difficult in a fighting game sense, getting the game to target the right character when you’re facing multiple enemies at once or just trying to hit your opponent as they are moving around make some battles extremely tedious. There were multiple instances where I would just punch the air when I thought I was close enough to my opponent. Then, the game just feels awkward during fight intros and outros as the characters will have dialogue, but there’s no animation on the characters to show them talking. There were also times where dialogue would just cut out completely when performing a Plus Ultra move, and a few points in the story mode where it attributes lines to a different character that isn’t on screen. The strangest issue I encountered was when switching from English audio to Japanese since I’m a sub watcher I’m used to the Japanese voices. After switching, there would still be times where characters would still have a random English line before continuing in Japanese the next line.


If you are a fan of My Hero Academia, then My Hero Academia: All’s Justice will be an enjoyable time. With a stacked roster, getting to play through the finale of the series, and everything else you can do, you can easily get lost and engrossed in the world of the series. However, while the fighting is overall fun, the lack of impact in the Plus Ultra moves and other spots where the technical flaws start to show, the game doesn’t live up to what other anime fighters are doing nowadays.
Score: 6 out of 10
Reviewed on PlayStation 5
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