The Xbox One is becoming more user friendly by the week. Immediately after E3 Microsoft was the victim of an incredibly upset fan base because of its used game restrictions, always online, and lack of indie development support. The first two were quickly remedied and now the third has as well.
Engadget reported earlier today that Microsoft has indeed confirmed the Xbox One will allow indie developers to self-publish. Marc Whitten, Microsoft VP of Xbox said:
Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at Gamescom in August.
Indie developers have also been heard expressing their delight with Microsoft’s decision.
Brian Provinsiano, developer of Retro City Rampage said:
…After all of the developers have spoken out, they’re finally listening.
What is interesting is he continued saying:
…Make no mistake; while this is a great thing, it’s again not the equivalent to what other platforms offer. On PS4, for example, developers can tap right into the system; use every bit of RAM and all of its power.
It seems that while this is a step in the right direction, Microsoft still has work to do to appease its supporters after the E3 debacle.
The Xbox One launches this fall.