Watch Dogs 2 Delayed On PC, System Requirements and Features Announced

Sadly, in an blog post earlier today, Ubisoft announced that the PC version of Watch Dogs 2 will be delayed until November 29th. Despite the bad news, Ubisoft released the system requirements and graphic features to help soften the blow.

In the blog post Ubisoft stated that,

Our team is committed to quality and delivering the best Watch Dogs experience possible. Therefore, we have made the tough but necessary decision to move the launch date for the PC version of Watch Dogs 2 to November 29th. With this extra time, we’ll be able to ensure that Watch Dogs 2 runs smoothly across a broad range of hardware, as well as add that extra polish to those features which matter the most to our community.

Now for the good news, the PC Version of Watch Dogs 2 will have “full 4K support with Ultra Textures and Extra Details options, and uncapped FPS, along with a host of other features and options requested by our community”. Below is the full list of system requirements and features.

General Features

  • 4K support
  • Stuttering/lag framerate optimization – We made all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
  • No FPS cap
  • Full SLI/Crossfire support at launch
  • Multiple save files support – This feature allows players to have up to three auto save slots, for three separate playthroughs
  • Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD
  • Multiple windowed mode options – windowed mode with flexible/resizable windows, multi-monitor borderless

Improved Graphic Features

  • Screen Space Reflections
  • Headlight Shadows – support for additional shadows from car headlights
  • Extra Details Options – increases the level of detail for all objects in the game, and adds more details to objects in the distance.

Improved Graphics Options

  • FOV sliders
  • Pixel Density sliders
  • Sharpness sliders
  • Ultra Textures pack available at launch
  • Anti-aliasing options:
    1. TXAA
    2. MSAA
    3. Post Processing Anti-Aliasing options SMAA and FXAA

Improved Keyboard/Mouse controls

  • Full controls and UI adaptation for mouse and keyboard
  • We’re using raw mouse input to reduce latency and use the Windows hardware cursor throughout the game without any additional signal filtering to smooth or accelerate mouse movement by default
  • Advanced keyboard support – Keyboard hotkeys for every menu and app for faster access. Additionally, all hotkeys can be remapped.
  • Mouse-centric UI – any UI screen, menus or smartphone app supports full mouse interaction, so the player can finish any UI task with the mouse only. Everything is clickable and has appropriate button states.
  • Toggle/Hold modes for different controls (Aim, Sprint, Walk, Inventory, etc.)

Driving

  • Driving has been adapted to suit the keyboard controls, with adjustable steering sensitivity. Same goes for driving camera sensitivity and auto-centering camera behavior.

Gamepad support

  • On-the-fly switching between mouse and keyboard to gamepad, without any additional options, UI will just switch to gamepad mode
  • Supported gamepads: Microsoft Xbox One Controller and DualShock 4 Controller. We do not officially support Direct Input gamepads, Steam controllers, or game wheels.

System Requirements

Minimum Specs

  • OS: (64-bit versions only) Windows 7 SP1, Windows 8.1, Windows 10
  • Processor: Intel Core i5-2400S @ 2.5 GHz / AMD FX 6120 @ 3.5 GHz
  • RAM: 6 GB
  • Video Card: Nvidia GeForce GTX 660 (2 GB) / AMD Radeon HD 7870 (2 GB) or better
  • Hard Disk Space: 50 GB
  • Peripherals: Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, DualShock 4 Controller
  • Multiplayer: 256 Kbps or faster broadband connection

Recommended Specs

  • OS: (64-bit versions only) Windows 7 SP1, Windows 8.1, Windows 10
  • Processor: Intel Core i5-3470 @ 3.2 GHz / AMD FX 8120 @ 3.9 GHz
  • RAM: 8 GB
  • Video Card: NVIDIA GeForce GTX 780 (3 GB) | NVIDIA GeForce GTX 970 (4 GB) | NVIDIA GeForce GTX 1060 (3 GB) or better | AMD Radeon R9 290 (4 GB) or better
  • Hard Disk Space: 50 GB
  • Peripherals: Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, DualShock 4 Controller
Cody Arnold: Hello everyone, I'm the Editor of the Games Department here at MXDWN.com. I have and AS degree in Firefighting from El Camino College and a BA for Screenwriting from Cal State University Northridge but spend most of my time traveling and writing, though not at the same time. I'm an avid hockey fan, Go Kings Go! Right now when I'm not writing I spend my time working on planes at the airport. For serious inquiries feel free to shoot me an email at cody@mxdwn.com.
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