But Valve’s new controller comes with a bit of something obvious missing: joysticks. The standard thumbsticks found on most modern and many older generation controllers is gone, replaced by “super-precise haptic feedback” surfaces, described by Valve as, “capable of delivering a wide range of force and vibration, allowing precise control over frequency, amplitude, and direction of movement.” These pads also double as speakers; an unfamiliar design, alluring because of futuristic features.
The controller has 16 buttons, eight of which can, according to Valve, be accessed without lifting your thumbs. It will be compatible with every game in your Steam library, no matter the year or the developer. If it’s from the Steam store, it works.
So here it is, folks. The final chapter in the Valve announcement saga. It wasn’t Half-Life 3, but it was a technology that’s interesting enough to be used by Gordon Freeman himself.