Titanfall fans have reason to rejoice, as not only is a sequel in the works at Respawn Entertainment, but all DLC for the first Titanfall are now free to download…forever.
The free-LC-ing of Titanfall‘s three map packs, IMC Rising, Frontier’s Edge and Expedition, was a way for Respawn to celebrate the game’s one year anniversary, as explained in a blog post that read:
…We’ve been overwhelmed by the amount of support from our community. You’ve given back to us by creating costumes, videos, tournaments and art inspired by the game that continue to amaze the team here at Respawn. In turn, we’ve worked hard to create new modes and features as well as maps to show our commitment to you and keep giving you more reasons to enjoy Titanfall.
The celebration is all the more poignant when one considers the circumstances under which Titanfall was conceived. Former Infinity Ward studio heads, Vince Zampella and Jason West, were terminated from the Call of Duty studio they founded over a decade ago by their corporate overlords at Activision over a pay dispute. Amidst a bitter legal battle between them and Activision (which was eventually resolved in 2012 with a settlement of undisclosed details), the two crossed the proverbial Berlin Wall over to EA, who helped them start Respawn Entertainment and work on Titanfall.
At any rate, this new free DLC will be applicable to anyone who currently owns or is planning on owning the game for all platforms it is available on, namely the Xbox One, Xbox 360 and PC. The game’s official Twitter page confirmed this with a tweet reading: “This content is free starting now and will remain free for all users who purchase Titanfall for Xbox One, Xbox 360 and PC.”
Additionally, last Thursday Zampella confirmed that Titanfall 2 was in the works, and that it won’t be a Microsoft exclusive like its predecessor was. Speaking to IGN, he said:
I guess EA announced a sequel, so I could play coy and pretend I don’t know anything about it, or… yeah. So we’re working on a sequel. No official name yet, but we’re working on that. That’s the main focus but we’re starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It’ll be multiplatform.
When asked if Titanfall 2 would have a singleplayer campaign in addition to multiplayer, he responded:
I mean it obviously prohibits a certain group of people playing the game, and as content creators you want to get into as many peoples’s hands as possible. We put some single-player elements in there though, and tried to mix it up. Maybe we could have mixed things up a bit better because some people blew right by it and didn’t even see it because there was so much action happening around it. It’s tough, because if you hit people over the head with it it becomes intrusive, and there are people who don’t want or care about it. Where does the needle fall? I think it takes a while to figure that out and we haven’t figured it out yet.