Splatoon 2 Releases Version Update 5.3.0 Patch Notes

With the Chicken Vs. Egg Splatfest happening this weekend, it came to a surprise to fans that Splatoon 2 has recently released their newest update. Nintendo’s popular online team-based squid shooter game primary change is the specifications for the main weapons.

Within the development team, the patch notes basically explained how the team has observed the changes in weaponry choices ever since they released version 5.2.0. and how they adjusted certain weapons that used the most and depending on how high the player ranks. The development team of Splatoon 2 even made the effort to improve the weapons that players have started to use throughout the game so it gives everyone more options to use in battle. In future updates, long term analysis of weapon used throughout the game will continue and be adjusted.

Based on the Nintendo News website, they discuss the different changes that have to happen with certain weapons. With weapons like Splattershot, Tentatek Splattershot, and Kensa Splattershot they stated, “Reduced the amount of time it takes for shot spread (which is the gradual distance shots spread away from the target when firing continuously) to return to normal. Most Shooter-type weapons will have increased shot spread if you continuously fire. When you stop firing, the shot spread gradually returns to normal, but with this fix, we’ve reduced the amount of time it takes to return.”

They continue on with other weaponry like Dualie Squelchers and Custom Dualie, “increased the ink consumed by rolling from 5% to 8% of the Ink Tank. Very slightly decreased the size of hit detection between normal shots and players, making it harder to hit opponents. There are no changes to hit detection between players and shots after rolling.”

With that being said the developers hope that players will enjoy these new changes and that players get to see the options that are open for them to use whenever they please. The Splatoon 2 update 5.3.0 is out now.

Alexandria Ude: I am a Gender, Ethnic, and Multicultural Studies major emphasis on Women Studies at California State Polytechnic University, Pomona. Video games has always been part of my life ever since childhood. My first ever video game I ever played was Crash Bandicoot: The Wrath of Cortex; from there I was hooked! It's very exciting to be working for a company like this because I get to finally be my true self and get a chance to geek out over new video game content!
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