Indie publisher Versus Evil have announced that 4gency’s goofy space survival simulator Habitat: A Thousand Generations in Orbit will be lumbering its way to the PlayStation 4.
In addition to the PS4, the game is currently anticipated to arrive next year for the PC, Mac, Linux and Xbox One. PC, Mac and Linux users are able to participate in its ongoing development via Steam Early Access for $14.99, though it is available at other digital distributors like Humble Store, Gamefly and Nuuvem. Charles Cox, founder of developer 4gency, had this to say:
Since development began on Habitat, it has always been our wish to bring our space survival simulation to as many platforms as technologically possible. We are incredibly excited to announce that Habitat will be launching on PlayStation®4 in 2015 and can’t wait to see how the creative PlayStation community reacts to Habitat’s gameplay mechanics.
Habitat had its origins on Kickstarter, where it successfully achieved $64,154 in funding last May, nearly $15,000 over its projected goal. Since then, the game has garnered a respectable amount of attention for its unique and wacky premise.
The game takes place nearly ten thousand years in the future, when humanity has reached its technological apex, so much so that nanomachines have gone insane and overrun Earth. Pushed out into the planet’s orbit, the survivors, led by you, must construct a new habitat out of a vast ocean of space debris floating around; the result of many millennia of humanity throwing stuff away by launching it into space.
This forms the bulk of Habitat‘s gameplay. In a scenario reminiscent of the TV show Junkyard Wars, players have to scour space for parts and push their creativity to construct any space habitat they can dream up. Additionally, because this is also a game about surviving, players must also fix weaponry and rockets to their constructions so that they can both move and fight back against the nanomachine threat and other unknown foes. A knowledge of physics is essential, as attaching rockets on the wrong parts of your habitat could send your people careening wildly into oblivion, something anyone who has played Kerbal Space Program will know all too well.
Habitat‘s developer, 4gency, is based out of Seattle, Washington and consists of industry veterans from a variety of recognizable names like Zipper Interactive, Microsoft Game Studios, Amazon, Big Fish Games, Sierra Studios and Pipeworks. Habitat is their first Kickstarter-funded game.