In the company’s latest financial briefing, Sony and PlayStation have shared the company’s sales figures for the prior fiscal year which ended on March 31. PlayStation has slowly rolled out its first-party titles on PC. So far, they have released Horizon Zero Dawn, Days Gone, and God of War on PC. Death Stranding was also released on PC. This year, Uncharted: Legacy of Thieves Collection which features Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy, was released earlier this year on PlayStation 5. It will also make its way to PC. Horizon Zero Dawn sold $60M in revenue, selling 2,398K units, Days Gone $22.7M in revenue, selling 852K units, and God of War $26.2M in revenue, selling 971K units. In total, PC revenue has climbed year over year. In 2020, it was $35 million, then it went up to $80 million in 2021. Sony and PlayStation say that it expects to hit $300 million by the end of the fiscal year for 2022, which ends on March 31, 2023. Sony says that it wants 30% of its first-party games to be released on PC by 2025. By the end of the current fiscal year, Sony expects 20% of its games will be available on PC.
During the briefing, Sony Interactive President Jim Ryan spoke on pushing PlayStation titles to multiple different platforms, saying that it could be “transformational to our business.”
“PlayStation Studios historically has executed wonderfully in the delivery of a strong portfolio of narrative rich, graphically beautiful single-player games, but it’s certainly the case that we have restricted ourselves to a rather narrow portion of the gaming market,” Ryan said. “By expanding to PC and mobile, and it must be said… also live services, we have the opportunity to move from a situation of being present in a very narrow segment of the overall gaming software market, to being present pretty much everywhere.”
Jim Ryan also talked about how getting into the business of live-service titles can be beneficial to the company as well as bringing some of PlayStation’s iconic IP to mobile. “I would say for example, if we are successful in making a portion of the 12 live service games that we have in development in PlayStation Studios… if only a portion of those enjoy critical and commercial success, then the impact of that over time will be completely transformational to our business structure.”
Talking about mobile, Ryan said “We have been thinking about how players enjoy our content and have had some early success with experimenting with mobile games and apps to provide more choice to gamers,” he said. “Mobile is just one of the areas we are exploring to reach millions of gamers beyond our platforms. PlayStation has a huge catalogue of diverse first-party IP that can transition to smartphone gaming and complement our AAA games or live service games. We are exploring the mobile market with some wonderful PlayStation franchises so please stay tuned.”
The meeting also reveals that PlayStation 4 releases will be phased out by 2025 and that Sony Interactive Entertainment plans to split investment 50/50 between existing and new IP.