

SHUEISHA GAMES is heading back to Gamescom this year with a stronger lineup than ever. The Tokyo-based publisher, known for backing titles that punch above their weight in style and substance, is bringing five playable games to the Home of Indies in Hall 10.2 —a mix of narrative adventures, roguelites, and experimental genre mashups that demonstrate the company’s growth and willingness to support innovative games.
First up is OPUS: Prism Peak, a meditative narrative adventure from the OPUS series making its first public appearance in Europe. You step into the worn shoes of a photographer lost in a surreal world, where memories, emotions, and spectral landscapes blur into something quietly haunting. It’s slated for a Fall 2025 release on PC, and early impressions suggest a deeply atmospheric experience that leans into visual storytelling and emotional exploration.
Next is ANTHEM#9, a deck-building roguelite that mixes gem-matching mechanics with tactical progression. It’s a familiar formula on paper: match gems, trigger skills, and adapt your strategy, but the slick presentation and layered depth make it one to watch. If you’re into games like Puzzle Quest or Peglin with a sharper sci-fi edge, this one’s worth circling on the show floor.
ATMOSFAR shifts gears entirely, setting itself in a distant future where humanity’s last outpost floats high above a forgotten world. This skyfaring survival-crafting game drops you into a 1-to-4 player expedition where every scrap counts. It’s playable publicly for the first time at Gamescom, and even in Early Access form, the mix of base-building, aerial exploration, and resource management looks ambitious. Between scavenging old tech, customizing your fleet, and descending to the surface for risky expeditions, there’s a lot of potential altitude here.
BAKUDO, on the other hand, leans incredibly hard into the anime aesthetic. This isn’t your average action game; it’s a boss battler that turns dodgeball into a weaponized martial art. You play as a new recruit at an elite academy built around the sport of BAKUDO, launching high-velocity attacks and dodging physics-driven projectiles in intense one-on-one matches. It’s loud, stylish, and self-aware, and there’s more under the surface as the story hints at world-threatening secrets.
Then there’s UNYIELDER, a single-player FPS that throws high-speed movement, looter-shooter mechanics, and boss-rush insanity into a blender. It’s messy in the best way, wild arenas, ridiculous weapons, and enough chaotic energy to fuel hours of roguelite replayability. Expect over-the-top spectacle and constant unlocks as you build your “Arsenal of Destruction” across randomized runs.
Although it won’t be featured at Gamescom, SHUEISHA is also quietly scheduling closed-door media presentations for NO STRAIGHT ROADS 2, according to a press release. The sequel to the cult favorite music-action hybrid follows Mayday and Zuke on a globe-spanning rock tour. It’s due out in 2026 on PC and consoles, and if the original was anything to go by, this sequel’s going to be loud, weird, and heartfelt in all the right ways.
SHUEISHA’s Global Marketing Manager Tomoya Tanaka summed up the excitement, saying, “From soaring high above the clouds in ATMOSFAR, to discovering a fantastical ethereal realm in OPUS: Prism Peak, we have something for everyone at this year’s show.” Whether you’re into emotional storytelling, high-octane PvP, or chaotic roguelite experimentation, SHUEISHA GAMES is showing up with serious variety at Gamescom 2025.
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