Thomas Brush has just announced that he is following up his beloved flash game Coma with a sequel named Once Upon A Coma. This sequel comes nearly eight years following Coma’s initial release, and was made known through its Kickstarter campaign. Brush set the asking price to $28,000, and the campaign has already surpassed that goal with 28 days remaining.
Once Upon A Coma consist of a world where you play as Pete, a boy who wakes up after a strange coma to find his town has completely changed. The town is overrun by naughty children, and all adults have vanished. Pete is constantly motivated through his father’s trust, and uses a rusty razor blade, called Occam’s razor, on his quest. Players must collect piano pieces that are written by Pete’s missing sister in order to play them yourself to find her whereabouts. On the way to find her, players will be bombarded by child-eating zombie-parents, puzzles, and mazes within a large, brooding dreamscape. Objects familiar to Pete, like the forts he build a year earlier, will suddenly appear larger and stranger as reality warps.
Although this is a direct sequel to Coma, Brush has stated that it can also be enjoyed as a standalone game that is accessible to newcomers. Similar to various adventure games, Once Upon A Coma will contain side quests, bosses, and various NPC encounters. The mechanics consist of Zelda-inspired hack-and-slash, and the piano-centric soundtrack is inspired by Debussy.
Once Upon A Coma is expected to release in Fall 2018 for PC on Steam, GameJolt, and GOG.