Nintendo Still Has No Plans for VR Anytime Soon

Reggie Fils-Aime, president and chief marketing officer of Nintendo America, hasn’t been shy about discussing Nintendo’s stance on virtual reality. Back in 2015 he stated that VR and Nintendo wouldn’t happen anytime soon since VR experiences weren’t any fun. Then, in late 2016, Nintendo’s opinions stayed virtually the same, still believing there are no great software experiences that make VR worth the investment. Fast forward to today, and it’s more of the same.

In an interview at Variety’s Entertainment & Technology Summit on September 7th, Reggie Fil-Aimes reinforced that Nintendo still has no plans for virtual reality, “VR is not in the company’s immediate future…the problem with VR is that there aren’t a lot of experiences that are truly fun.”

But that doesn’t keep gamers from being skeptical. Two strong pieces of evidence show that Nintendo could still be quite interested in virtual reality. For one, there’s already a Mario Kart virtual reality game that’s playable in Japan.

The next piece of evidence is that Nintendo already filed a patent for virtual reality last year. This much discussed patent covers a design for a headset that would hold the Nintendo Switch tablet, similar to how smartphones are being used as virtual reality devices.

So while we might not see Nintendo announce anything related to virtual reality in the near future, it’s clear that Nintendo is still researching and experimenting with the technology. Regardless of whether VR makes its way to the Switch, I’m still keeping my fingers crossed that an arcade near me gets Mario Kart VR.

That would be awesome.

Mark Rotondi: Gaming has been a core part of my existence since I've been a kid. Some of my favorite games along the way have been Zelda BoTW, Counter-Strike, Metroid Prime, Braid, Mega Man 3 and Turtles in Time for the SNES. In 2011 I graduated from UMass Boston with a degree in English, but have worked mainly in tech in San Francisco, including a job at a large free-to-play company where I worked in live-operations and community management.
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