New Trailer and Release Date Announced for Sherlock Holmes: Crimes and Punishments

Frogwares’ upcoming Sherlock Holmes: Crimes and Punishments is well on its way into the hands of armchair detectives all over the world, and publisher Focus Home Interactive have released a new trailer to build up anticipation, as well as an official September 30 release date for the PC, PS3, PS4, Xbox 360 and Xbox One.

The brief trailer is very cinematic in nature and puts emphasis on the many ways different players will experience the game based on how they conduct their investigations as the legendary detective.

“Here is a case that didn’t end as I expected. It is entirely my fault,” laments Holmes in the trailer, heavily implying that the master of deduction screwed something up. Indeed, Crimes and Punishments provides players the freedom to make their own accusations and theories of what happened in each of the game’s six cases, even if they’re flat-0ut wrong ones.

The trailer also shows off the game’s fancy Unreal Engine 3 graphics, which hold up well and allow for realistic facial expressions. Frogwares chose the Unreal Engine over their own in-house engine for Crimes and Punishments, a first for them, and the increased flexibility afforded by the engine has allowed for new gameplay mechanics, up to fourteen of them according to the press release:

From the opening of each of the six investigations up to the arrest of the culprits and the moral dilemmas faced by the players, the new game mechanics convey the feeling of BEING Sherlock Holmes. Players will therefore be able to exploit the incredible gifts and talents for which he is renowned, such as his ability to guess the details of an individual’s life simply by observing them, or to imagine and reconstruct a past event by studying the key features of a crime scene.

More information about Sherlock Holmes: Crimes and Punishments can be gleaned from our previous coverage.

Kerwin Tsang: Kerwin has been a gamer for almost as long as he's been alive, ever since he received a Sega Mega Drive in 1989. Having graduated to the upper echelons of PC gaming, he now boasts a number of major gaming accomplishments. These include getting through all three Deus Ex games without killing anyone, clocking in over 700 hours of gameplay time in Skyrim without ever finishing the main story, and nearly shattering every bone in his hand from punching the wall when his soldiers in XCOM missed a shot with 95% chance to hit.
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