BioWare announced today a new upcoming patch (1.05) for Mass Effect: Andromeda, that promises to fix many of the most glaring issues plaguing the game since its release.
One of the main problems facing the game so far has been the game’s very problematic cutscene animations, in which players have been encountering out-of-sync dialogue and bizarre, off-putting facial animations; this new patch claims to have “improved lip-sync and facial acting during some conversations”.
The announcement also mentions fixes to saves not working properly, as well as the much-requested change to the “achingly slow” unskippable cutscenes that play before and after every inter-planet travel on the galaxy map.
Below are the specific fixes coming in patch 1.05:
- Improved tutorial placement
- Increased inventory limits
- Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
- Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
- Improved matchmaking and latency in multiplayer
- Added option to skip autopilot sequences in the galaxy map
- Decreased the cost of remnant decryption keys and made them more accessible at merchants
- Improved logic, timing, and continuity for relationships and story arcs
- Improved lip-sync and facial acting during conversations, including localized VO
- Fixed an issue with Ryder’s movements when running in a zig zag pattern
- Improved the appearance of eyes for human and asari characters
- Fixed various collision issues
- Fixed bugs where music or VO wouldn’t play or wasn’t correct
- Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
- Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
- Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
- Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
- Fixes issues related to some saves
- Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
- Streaming and stability improvements
Patch 1.05 will begin to roll out on Thursday, April 6th. You can check out the full patch notes here.