Gamers may have recently seen the July lineup of Nintendo Switch Online games coming on the 15th, which includes Donkey Kong Country, Natsume Championship Wrestling, and the classic isometric dark fantasy RPG, The Immortal. The Immortal was created by Will Harvey and was initially released 30 years ago back in 1990 for the Apple IIGS. It was eventually ported to the Amiga, the Atari ST, the NES, and now the Nintendo Switch.
The game’s plot revolves around a wizard who is exploring the dangerous Labyrinth of Eternity in search of his mentor, Mordamir. In order to save Mordamir, the player had to traverse seven or eight dungeon levels depending on the port, solving puzzles, avoiding the numerous traps within the game, and using various magic spells in order to get to the end of the labyrinth and rescue your mentor. The game also featured a subplot in the form of a war between the two main types of creatures found in the dungeon, Goblins, and Trolls. The majority of the game takes place from a top-down view and switches to a two-dimension real-time engine for battle sequences, which can be triggered by interacting with the various NPCs in the dungeon. During battle sequences, players will have to react quickly and either dodge or attack with their sword. Players can also defeat enemies by casting fireballs in the top-down perspective. Although players will be getting a blast from the past with this game, Nintendo hasn’t stated whether anything special will be done for this port, the only information available is from the description for the port, which asks players to “Grab your Wizard’s Pack and let your quest unfold as you explore the Labyrinth of Eternity.”
The Immortal port will be available for the Nintendo Switch on July 15th for all players with a Nintendo Switch Online account.