Much like the long wait for Grand Theft Auto V, PC gamers will once again have to wait a little longer for the release of a highly anticipated title than console gamers. In a blog post today Ghost Games delivered the bad news that the PC version of the new Need For Speed would be delayed until Spring 2016.
This may seem like bad news at first glance but there is some good coming out of this. Ghost Games cited community feedback and the wish for an unlocked frame rate as reasons they felt they should push back the release date. So at the very least gamers can take satisfaction in knowing that their voices are being heard.
Whether that’s reading your comments on Facebook or Twitter, watching your videos on YouTube, or joining in with the discussion on Reddit, the conversation we’ve been having as fans of Need for Speed is enormously important and we’re working to reflect it in the game we’re building.
The delay assures players that the visual demands be met by that point. All updates released for console will also be available Day 1 of release. Updates to the game will include new challenges for players to earn rewards and further their exploration of the streets of Ventura Bay.
In the post Ghost Games also expressed concern over stabilizing their servers which they hope to resolve through a closed beta testing, as we detailed last Saturday. The hope is to have dedicated servers so to have host migration be “a thing of the past.”
Those wishing to stay up to date with the news of the new Need For Speed should follow the game on their respective social media.