Yesterday, information was revealed that Halo: The Master Chief Collection, which is coming to the PC, will also have modding as an option. The developer company 343 Industries has stated that they will allow players to mod their games, however, all modifications made must conform to the Microsoft Terms of Use, and the player must be using a legally acquired copy of the game.
The game will also make use of an anti-cheat solution that will supposedly still allow modding but punish players whose modifications harm other players.. In an announcement on their blog, 343 stated that their goal was to, “Our goals are to protect players while also providing freedom to players who mod as long as it doesn’t negatively impact others. We will have a lot more to talk about on this in the future as development progresses.” The company is unwilling to state what anti-cheat program they are using so as to ensure that cheaters won’t be able to find a way to slip through their defenses.
For those who don’t know, Halo: The Master Chief Collection is a compilation of Halo games that was initially released for the Xbox One in November of 2014. The games that are a part of this compilation are as follows: Halo: Combat Anniversary, Halo 2: Anniversary, Halo 3, and Halo 4. The collection included all of their multiplayer modes as well and Halo 3: ODST was added on as a DLC later. Halo: Reach is also making its way to the collection later this year. The next entry in the series, Halo Infinite, will be one of the launch titles that will be released for the Xbox Scarlett next year.
The modification format has yet to be seen, but based on the huge modding community for games such as Skyrim, and Assassins Creed Odyssey, one can assume that Halo: The Master Chief Collection for PC will also have a large modding community adding a diverse array of add-ons that will allow for an enhanced and enriched game experience.