Grow: Song of the Evertree is an indie sandbox exploration game that was released today for the PC, Xbox One, Xbox Series X|S, PlayStation 4, and Nintendo Switch systems. The game was developed by Prideful Sloth, an award-winning Australian-based indie game studio who also created the game Yonder: The Cloud Catcher Chronicles, and published by 505 Games. According to Grow: Song of the Evertree’s interactive website, the story begins with the Evertree, a powerful tree that has housed and provided shelter for the Worlds of Alaria on its branches. Over time, the Evertree started to diminish and eventually lost its ability to grow many worlds. As a result, the Worlds of Alaria no longer exist, and the Evertree is just a tiny sapling. No one remembers its power or how to make the tree grow except you, the last Everheart Alchemist in existence. With your gift to connect with nature, it is your job to restore and care for the Evertree so that it can grow various worlds once again.
By learning how to craft World Seeds, you can repopulate and rejuvenate the tree using Alchemy to grow different worlds. Each world has its own unique characteristics and environments, where you can create meadows, deserts, and frozen worlds to explore. You can build towns in different worlds and customize them with various structures, decorations, and furniture that are available to you in an expansive catalog. In these towns, you can create a community and meet different people, learn about their lives, and help them find a home to settle down. To make Grow: Song of the Evertree feel even more magical, the game also features an original soundtrack composed by Kevin Penkin.
You can purchase Grow: Song of the Evertree for the original price of $24.99 on Steam, the Microsoft Store, PlayStation Store, and Nintendo eShop. Currently, the game is on sale for $22.49 on Steam until Nov. 23, 2021.