If you haven’t had the pleasure of meeting Quill, the diminutive protagonist of Polyarc’s PSVR release Moss, then I’d like to introduce you. Quill is an intrepid adventurer who also happens to be a very small mouse. With the help of a magical fairy (controlled by you) she is on a quest to save her uncle, and maybe the world.
The game presents an incredibly clever VR premise that puts players in control of both Quill herself and a sort of magical ball of energy that can affect certain parts of the world. The idea is to help Quill on her adventure by assisting her with solving puzzles and fighting off bad guys.
It is easier to see than it is to explain, so I’ll let some gameplay footage speak for itself:
It is a very unique control scheme that takes advantage of a top down perspective for VR in a very exciting way. You can move your head around to peer around corners and see area from a new angle. Or you can lean in to appreciate all the incredible details in the world surrounding Quill. The graphics really are something to behold and look even better in the VR headset than on the TV outside of it.
The whole experience turns out to be very rewarding and a lot of fun. Despite the fact that you control Quill, she is very much a character in her own right, and she will definitely give you her opinions on how things are progressing. She doesn’t speak out loud, but she does speak American Sign Language. If you don’t think a mouse signing ‘thank you’ at her ghostly protector after you revive her isn’t adorable, I’m not sure what else to say.
Moss came out back in February, but until recently, it was exclusive to the PSVR. Now Polyarc has brought their title to the PC masses, appearing on Steam this week with support for the Oculus Rift and the HTV Vive. It is great to see one of the most creative VR titles so far make its way to more platforms.
Moss is available now on the PlayStation store and Steam.