As expected the upcoming MMO, Elder Scrolls Online, will be competitively priced in order to “create the game the players expect.”
For $14.99 per month players will have the opportunity to roam around the world of Elder Scrolls with their friends and strangers in tow. The game has garnered quite the wave of anticipation as devoted fans of the series are excited to enter into the universe with a new set of skills. No longer will they have to work solo against the forces that be, but now they can develop a team of devoted comrades to fight alongside.
Game director Matt Firor defended the games pricing by explaining that, “we’re building a game with the freedom to play – alone or with your friends – as much as you want. A game with meaningful and consistent content – one packed with hundreds of hours of game play that can be experienced right away and one that will be supported with premium customer support.”
The business plan makes sense as the world they’ve developed has plans to be enormous and it’s going to require a huge amount of continued maintenance to keep it going. Furthermore, Firor stated that the first 30 days after purchasing the game players will be allowed to operate inside the game free of charge and with no degradation to the content at hand. After that 30 days players will have to pay the monthly subscription fee in order to continue playing.
Elder Scrolls Online was to be released this year, but has since been pushed back to 2014 in order to create content that can be played upon the Xbox One and the PS4.