Doom Eternal Update 6.0 Cancels Invasions, Adds Next-Gen Support

Id Software’s Doom: Eternal has set itself apart as one of the most creative and engaging FPS to release in recent history, and the game has only continued to expand since launch. After the release of The Ancient Gods: Part II, Eternal’s second DLC, updates have continued to release, adding new master levels and balance patches to improve both the single and multiplayer aspects of the game.

Most recently, update 6.0 launched for the game, bringing the brutal, yet gorgeous visuals of Doom: Eternal into the next generation. The game’s visuals were updated for PS5 and Xbox Series X|S, making this already beautiful game drop-dead gorgeous to play on next-gen consoles. Along with the graphic update, 6.0 also introduced the Taras Nabad Master Level, which will give veteran players yet another extra-difficult level to sink their teeth into.

Unfortunately, in a recent blog post, Id Software has officially announced that the free Invasion Mode update promised at launch will not be happening. Taking some notes from the Dark Souls franchise, Invasion Mode would have given players the chance to raid other gamer’s worlds as super powered demons to really ruin someone’s day. Sadly, “the unforeseen consequences of the pandemic and remote working impacted the progress of development,” resulting in the idea being scrapped. However, this doesn’t mean fans won’t be getting any more content out of Doom: Eternal.

Id Software also announced that after hearing player feedback on the variety of levels and challenges offered in the main game, work has begun on Horde Mode. “We’re confident this horde mode will offer you more of the diversity and challenge you’re looking for in the game,” writes Marty Stratton, executive producer on Doom: Eternal and author of the aforementioned blog post. It sounds like Id has refocused development efforts into making what’s great about Doom: Eternal even better.

Along with these announcements for the single-player of Doom: Eternal, the game’s multiplayer Battlemode is also being overhauled in favor of a format that “includes a more competitive, rank-based structure, a number of gameplay and balance updates and another new map.” More information about this updated Battlemode should be released this August at QuakeCon.

Jack Finger: Jack Finger is a Junior at the University of San Diego. He loves writing and he absolutely loves video games, so doing both at the same time is kind of a win-win.
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